Over Arms

Over Arms by Cory Burns, published by LionWing Publishing Limited on June 3, 2025, is a tabletop pen-and-paper role-playing game that invites players into a unique world where individuals can develop an “Anima,” a powerful psychic manifestation of their psyche and will. This edition comprises 102 pages and is presented in English, offering a rules-light experience designed to replicate the essence of media such as JoJo’s Bizarre Adventure and Persona.
In Over Arms, players will awaken their Anima, which emerges from intense emotional experiences and comes with special abilities tailored by the players themselves. The game encourages storytelling filled with mystery and intrigue as participants explore both the world around them and the depths of their characters. With its accessible mechanics, Over Arms is suitable for both newcomers to RPGs and experienced players, allowing for engaging gameplay that can be enjoyed in just a few hours.
Official synopsis Publisher
Over Arms is a rules-light tabletop pen-and-paper role-playing game designed to replicate media like JoJo’s Bizarre Adventure, Persona, FATE, and Shaman King. Over Arms is set in a world where select people can develop an “Anima,” a powerful psychic manifestation of their own psyche and will. These “Anima” can assist their “User” in myriad ways in and out of combat based on the strengths of their unique abilities. In Over Arms, players can expect to weave stories of mystery and intrigue as they discover this new world around them and within.
In a game of Over Arms, player characters will awaken their “Anima,” a manifestation of one’s own will and psyche that is typically born through an incredibly stressful or emotional event. These Anima come equipped with unique special abilities that YOU, the player, will create and utilize both in combat and while interacting with the world that surrounds you. These abilities are learned by your character only through coming to understand the nature of your Anima and working together in tandem. From character and Anima creation to scenarios and combat, Over Arms is rules-light at its core: RPG newbies and seasoned veterans alike can pick it up, read it, and play a game of Over Arms in just a few hours.
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