On the Graphic Novel

On the Graphic Novel by Santiago García, published by University Press of Mississippi on June 10, 2015, offers a comprehensive exploration of the graphic novel’s evolution. García, a noted comics artist, traces the history from early nineteenth-century European sequential art to the development of American newspaper strips and the twentieth-century comic book. He discusses the aesthetic and entrepreneurial innovations that paved the way for the graphic novel’s global rise, addressing its cultural significance as a popular medium often mischaracterized as merely children’s entertainment.
Readers will find an in-depth analysis of the formal components of graphic art alongside an examination of its cultural positioning across various formats. García highlights examples from countries such as Spain, France, Germany, and Japan, illustrating how the graphic novel has transformed into a sophisticated narrative form. This edition delves into the challenges and advancements within the medium, showcasing how it empowers authors and confronts longstanding societal biases against comics.
Official synopsis Publisher
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world.
García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
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