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Side Quest A Visual History of Roleplaying Games

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Cover of Side Quest A Visual History of Roleplaying Games by Samuel Sattin
Year: 2024
Language: en
Edition: 1
Pages: 198
ISBN-13: 9780358616375
Dimensions:
Weight: 1 pounds
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Side Quest: A Visual History of Roleplaying Games by Samuel Sattin is a graphic novel published by HarperCollins Publishers in 2024, featuring 198 pages in English. This book presents a comprehensive history of roleplaying games (RPGs), tracing their evolution from ancient origins to contemporary practices. It combines personal narratives from creators with factual insights, offering both seasoned fans and newcomers a deeper understanding of the medium.

Readers will discover a blend of history, fantasy, and memoir as the authors, Steenz and Samuel Sattin, share their experiences alongside intriguing details about the development of tabletop roleplaying games (TTRPGs). The book serves as an accessible introduction to TTRPGs, highlighting their significance and inviting readers to engage with this unique form of entertainment. With its informative and approachable style, this graphic nonfiction work appeals to gamers, non-gamers, and general audiences alike.


Official synopsis Publisher

A Mary Sue Best YA Graphic Novel Runner-Up!

For fans of dungeon crawls and dice rolls–and anyone wanting to know more about them–Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!

With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium–and provides a gateway for anyone new to the phenomenon.

The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)

This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!

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FAQ
What is “Side Quest A Visual History of Roleplaying Games” about?
This page includes the available description and bibliographic details for “Side Quest A Visual History of Roleplaying Games” by Samuel Sattin. Synopsis preview: A Mary Sue Best YA Graphic Novel Runner-Up!For fans of dungeon crawls and dice rolls–and anyone wanting to know more about them–Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancien…
Who is the author of “Side Quest A Visual History of Roleplaying Games”?
“Side Quest A Visual History of Roleplaying Games” is credited to Samuel Sattin.
When was “Side Quest A Visual History of Roleplaying Games” published?
Publisher: HarperCollins Publishers. Year: 2024.
What is the ISBN for “Side Quest A Visual History of Roleplaying Games”?
ISBN-13: 9780358616375.
What are the book details (language, pages, edition)?
Language: en. Pages: 198. Edition: 1.

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